package engine.graphics.shader
{
	import away3d.core.managers.*;
	import engine.graphics.away3d.*;
	import flash.display3D.*;
	
	public class RxShaderFamilyManager
	{
		private var m_shaderFamilyMap:Object;
		
		public function RxShaderFamilyManager()
		{
			this.m_shaderFamilyMap = new Object();
		}
		
		public function GetShaderFamily(key:String) : RxShaderFamilyBase
		{
			return this.m_shaderFamilyMap[key];
		}
	}
}